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In more Amiga news for you all, we recently came across a message from Earok via Facebook that the SNES version of The Lost Vikings 2 published Interplay Productions may release on the Commodore Amiga AGA using the Scorpion Engine. Although when I asked him when it was 100% certified, he said: “Started experimenting with Lost Vikings 2 SNES assets with a view to porting to the AGA Amiga” and “I can’t 100% verify, but the plan is to release something with it eventually (if not the whole game, at least the first few levels as a ‘demo’)’. So there’s a chance it might never happen, but there’s still hope!
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That’s what Earok also said in the latest update 2 posted on the Facebook page (HERE). ” The original Lost Vikings didn’t have multiplayer on the Amiga (unlike three player on the Mega drive), I’m not entirely sure why – maybe it’s due to the one button nature of the Amiga joysticks as there are a lot of commands and many of them have to perform on the keyboard, I will at least try to support multiplayer in my version with more abilities than the previous game, I would like to keep the single button support, but at the moment I cannot guarantee it.
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“Also experimented with a pure OCS build because the ‘parallax’ is baked into the background (the Amiga version of the original game didn’t have any background on the outer levels). It’s in 32 color mode, with a reduced palette compared to the SNES original at 256 colors, if an artist comes along at some point they’ll be able to optimize it a lot better – at the moment there are various features that need to be added to Scorpion to support the project and I’ve frozen the features Scorpion Ahead of Next Major Public Issue.”
And that’s all we know for now, but as soon as we know more, like a teaser video, we’ll let you all know.